![]() |
| Map Name: | Hochburg | rating: | |||||||||
| Map Type: | WangBang |
|
|||||||||
| Author: | Noldor Ranzou | dark_ranzou@hotmail.com | ||||||||||
| Date added: | 09-26-2015 | (based on 0 ratings) | |||||||||
| Description: | Hochburg means 'Stronghold' or 'Fortress' in German. It's some sort of small fortress/japanese castle interior, as the title implies. The map has Room over Room areas, a floating sprite platform to cross a lava pit, among other things. The map has everything available with the exception of the Nuke missile. The ideal player load would be 3 or 4 players in my opinion. You can watch an online match on this map right here: https://www.youtube.com/watch?v=l2u2DTBEeQY | ||||||||||
| Download: | Hochburg (downloaded 234 times) | ||||||||||
| login or register to rate this map | |||||||||||
|
| |||||||||||
| Robman on 09-27-2015 | comment |
| Pretty cool map, I like the lighting/shadows. I haven't played it in multiplayer to know how the balance/gameplay works out but it reminds me of a quake 2 or 3 style layout. The critical side of me wants to mention that some flickering lighting could have been used in the lighted areas by fire.(Hi-tag 108.) The mud bubble ambiance can be used for the lava to sound like it's bubbling. The grate sprite platform by the stacked red portals could have sides and a bottom to look more 3d and the shimmering portal texture could be sized smaller but the last one is more just a preference. Again I liked the RoR use, lighting and layout. Nice to see a fresh sw map! |
|
| © 2014 freeminded.de | design & programming: freeminded.de | |
|
||